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341. Questions: Flying Missions in a Team - in Missions & Complexes [original thread]
Originally by: Jaketh Ivanes Originally by: Di Jiensai 5) Does it make a difference if we create a corp for this? Beeing in the same corp saves you from odd drones attacking you friends, smartbombing them and your friends c...
- by Di Jiensai - at 2006.04.05 09:21:00
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342. Ship Diversity: Ship/Module change Proposal - in Player Features and Ideas Discussion [original thread]
Hello, I've read some posts about Ship/Module changes, so here are some more: Make Specialized Ships Make Ships even more modular. For example, let an armor tanker complety remove his shield generator, to gain some % powergrid or cpu (or eve...
- by Di Jiensai - at 2006.04.04 21:42:00
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343. In Testing / In Development / Drawingboard Sections Updated - in Player Features and Ideas Discussion [original thread]
Hello, Quote: New Gang System - Combat Organization Project The new gang system features a hierarchial structure, with broadcast messages, waypoints, navigation abilities and objectives. How about encouraging team mission running...
- by Di Jiensai - at 2006.04.04 20:13:00
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344. Questions: Flying Missions in a Team - in Missions & Complexes [original thread]
Edited by: Di Jiensai on 04/04/2006 13:00:38 Originally by: boldielocks To answer your questions 3) Just the mission takeing player (note: the second player sec rateing will go up as well) Hmm, It would have been nice both player...
- by Di Jiensai - at 2006.04.04 13:00:00
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345. Questions: Flying Missions in a Team - in Missions & Complexes [original thread]
Hello, I am playing for 1 month and finaly managed to get my flatmate hooked on eve (hehe ) Now, we want to do missions together, and as we are both new to the game, I have a few questions about this: 1) Only one player gets the mission from hi...
- by Di Jiensai - at 2006.04.04 12:29:00
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346. Frequent 1 second Lockups - in Issues, Workarounds & Localization [original thread]
i had something similar, and it occured especially when client has runn for some hours. I red the advice in some chanel to open the "monitor" (ctrl-alt-shift-m) and on the settings tab uncheck the 2 options. I have no idea what this does or if it...
- by Di Jiensai - at 2006.03.30 18:09:00
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347. [RMR] Thorax kill mission runner - in Ships and Modules [original thread]
Hello , as i didn't see my setup i thought i post it too, because it works quite well for me: HIGHS: 1x Regulated Electron Phase Cannon [Antimatter M] 3x Light Neutron Blaster [Antimatter S] 1x Medium NOS MEDS : 1x Y-S8 Hydrocarbon I Afterbur...
- by Di Jiensai - at 2006.03.22 11:37:00
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